Wiimote and Balance board game for Fruittree


This project was part of a brand building exercise for Fruitree Juices to emphasise the “Shake Your Fruitree” campaign line that rolled out on Facebook, Mobile Web, SMS, Out Of Home (Forecourts), Mall Activations and TV Flightings. My role was to work with the creative team to plan the digital executions and to see the […]

Socious and Xplosion (Product Development)


As part of my university final year game design module I put together a team to tackle the big project associated with the module. This was considered the toughest module of the entire Digital Art and Technology degree I was doing. The group consisted of myself, Matt Bilson (@MattBilson), Devin Cheevers (@DevinCheevers) and Andy Coates. […]